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Warping & sampling

Everything done to existing audio: warping, drift repair, stems, slicing and resampling.

Make audio fit without hiding what changed

Warping is both a timing system and a source of artifacts. The right workflow depends on whether the recording has a stable tempo, deliberate drift, sharp transients or long tonal material. Adding more Warp Markers is not automatically more accurate; it can lock local errors into the file and make the performance feel smaller.

These guides separate tempo mapping, corrective warping and creative resampling. They show how to establish the correct downbeat, choose a mode for the material, repair drift with the fewest useful anchors, slice audio into playable pieces and commit a result without losing the original.

Before moving a marker

  • Decide whether the clip tempo is wrong or the performance genuinely drifts.
  • Set the first meaningful transient and confirm the bar grid over several phrases.
  • Choose the Warp mode for the source, then listen for transient smear, phase change and low-end loss.
  • Keep the unwarped source or a duplicate before resampling and stem work.

Feature availability, including Stem Separation, is stated by Live edition and version in the individual article.